After it’s done, the drive should be usable. Otherwise, if you’re only using it on Windows machines, NTFS is fine. If you want the drive to be compatible with as many other operating systems and devices as possible, format it with the exFAT file system when Windows asks. RELATED: What File System Should I Use for My USB Drive?Ĭhoose the maximum possible size for the partition and assign a drive letter - you can let Windows automatically choose a drive letter. To format it so Windows can use it, just right-click the unallocated space in Disk Management and select “New Simple Volume.” If you see the drive in Disk Management, but it says “Unallocated” - with a black bar along the top - that means that the drive is completely empty and unformatted. Please understand that I may not be able to support specific devices, but I’ll definitely look at them and see what I can do.If You See the Drive in Disk Management, But It’s Empty If you make or sell a USB or Bluetooth input device and want to make sure the USB Overdrive works well with it, please send me a hardware sample. It does not support modems, serial adapters, network adapters, wireless adapters, scanners, printers, webcams, speakers, microphones, audio devices, hard disks, cd/dvd burners, etc. The USB Overdrive only talks to input devices. Doing so requires some UNIX shell commands so I won’t go into detail here, let me know if you need assistance on it. If you do not care about the actual force feedback feature (which is hardly supported anywhere) you can manually disable the LogitechForceFeedback.kext extension to let the Overdrive handle your device. The Logitech force feedback gaming devices are handled by a specific kernel extension that ships with macOS and has a higher priority than the Overdrive. If your device is not fully supported please let me know and I’ll see what I can do. I don’t like to spend days on a single device to reverse-engineer it and add specific workarounds for its non-compliant controls, but I’ve done it in the past for popular devices and I’ll do it again in the future as a service to USB Overdrive users. Some Logitech and Razer mice hide some of their buttons and cannot be fully handled without intimate knowledge of their vendor-specific behavior, which is not usually disclosed to third parties. Since multitouch gestures are more important than any other additional setting, the USB Overdrive is now leaving all Apple devices alone and no longer tries to handle them in any way. I’ve been talking to Apple for a long time about this, but it looks like multitouch event generation is not going to be available to 3rd parties anytime soon. Many generic devices with compliant buttons and controlsĪpple Magic Mouse, Magic Trackpad and Magic KeyboardĪpple’s built-in drivers use undocumented private APIs to forward multitouch gestures to the OS.External keyboards (built-in MacBook keyboards are not supported).Gamepad, Joystick, Racing Wheel and other gaming devices.Mouse, Trackball, Trackpad and other pointing devices.In general, the USB Overdrive should work with the following kinds of devices: The USB Overdrive works with any compliant input device so there’s really no way to list them all.
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